Monday, 24 March 2014

Crack a Bottle (VisuallyExpressed)


 In other news, I've passed 7500 total blog views!
Woo hoo!
I can't hold my alcohol OR my excitement!

Monday, 17 March 2014

Bad Luck Helicopter

So Verushka came up with this Bad Luck Helicopter meme this weekend and I decided to post it up here for her.

 

Tuesday, 18 February 2014

Another new comic site! (And more)

Greetings!

I thought I should introduce the readers to the fantastic Mr. Lovenstein.
The comics are fun, cool, random and also somewhat educational.
No, really. I actually learned a few new terms and words.
Also, after comic #100, the average comic becomes somewhat interactive :)
I like.

(Originally meant to be posted on 29/01/2014)

Update:
-------- 
I actually thought I posted this ages ago, but I clearly didn't.

In fact, I came across two more very addictive comic sites since then:

Extra Fabulous Comics

and

Channelate

ENJOY!
But don't blame me if you actually don't enjoy because you don't have a dark sense of humour.
Some of the comics are as pleasant as putting a toothpick under your big toe's toenail and kicking the wall as hard as you can.
(I'll wait a second while you picture that, flinch, shudder and, for some reason, continue to read my post.)

...

Okay I actually waited for nothing because I don't have much else to say.
Happy internetting everyone!

Monday, 17 February 2014

THANKS A LOT

Blogger accidentally my post.

That is all.

(Yes it was written purposely.)






































Blog: I had to do it. I am your only friend. :) You don't need them.

Monday, 27 January 2014

To the Moon

 Hi, guys.

So after playing Braid at the beginning of the year, I clearly didn't have enough feels because I decided to play this next Indie game as well.

 So this next game is called To The Moon.


I thought it was a wholly original concept and even though it was made with the simple and retro graphics of RPG Maker XP, I believe it still conveyed everything it meant to. I loved it and I'd play it again. It's a game that doesn't require too much skill, because most of the game is about you becoming immersed in the story and the actual gameplay is quite straightforward and simple most of the time with moving around and interacting using the keyboard and/or mouse. My only single complaint is that once or twice, the mouse clicking didn't do what I wanted.

So, storyline?

The game is set in the apparent near future.
There's an old man named John. He's dying.
He can't remember why, but he really wishes that he could go to the moon.
We play as a couple of scientists.
But what is the point of the scientists being there if we know this old guy is already doomed?
Well, this team has discovered a new type of technology. They infiltrate the memories of the dying and they edit things in order to make the person as happy about their life as possible.

Yep, my feels also started there and that's only the intro of the game.

I thought this game took me on a really interesting and unique journey.
It almost felt more like a movie than a game.

Also, I've messed around with RPG Maker myself quite a few times but this game used such cool little effects and it flowed so well, that I was actually wondering if it really was the same program I used.

Another one that I recommend. Find it and play it.

http://en.wikipedia.org/wiki/To_the_Moon

freebirdgames.com/to_the_moon

(Late Indie game post 2 of 2)

Braid [Shift] diarB

Good day, all.

So, I heard about this Indie platform game a while ago from my good friend, Cavie, amongst others.
It was designed by a guy named Jonathan Blow.

It's called Braid.


I know this is a few years late, but hey, I played it this month and I thoroughly enjoyed it.
I'm not giving a full and detailed review on the game. Just expressing some opinions and thoughts.

Story:
It's an interesting and complex story about a guy named Tim trying to find a princess.
There's a lot of metaphors and hidden truths in the storyline of this game.
"Philosophical" is a nice adjective for certain thoughts and questions in the game.
The fragments of the story that you're able to read/see are very vague and I found this quite interesting. I find that some clues hint at a definite truth where others contradict it.
I've checked around a little and I can find a few common thoughts and opinions about the actual point of the story, but I did also see a lot of views saying how it was open to interpretation. I choose to go with the latter view. Purely because I initially thought the common understanding seemed a little far-fetched until I actually played through the game a couple times and realised how the clues made sense. I still like to think there was more to it than just the commonly understood metaphor. The designer even hints that the game shouldn't be restricted to one interpretation.



Graphics and Music:
It's a 2D game, but one of the first things that stood out to me were the graphics and the music. The words "hauntingly beautiful" come to mind. Everything flows together and the rolling sun is something I'll probably remember best.



Gameplay:
It plays very much like Super Mario Bros.
The big twist?
You're able to reverse or manipulate time with the [Shift] key.
A few different game mechanics are introduced in each world.
Logic is such an important part of the gameplay here. It's so easy to overlook something that you are able to do until you fail a hundred times and realise by accident.
(I'm talking about the PC version here. For XBox etc, you obviously have different controls. Yes, it's an Indie game but it did so well that it was on XBox and everything.)

Objectives:
So the main objective of the game is to collect puzzle pieces to properly complete each level.
Eventually
I'm not embarrassed to say that I required some walkthrough help to finish certain parts of this game.
(Especially the SPOILER SPOILER SPOILER hidden collection SPOILER SPOILER SPOILER that is almost literally impossible to find on your own without trying every possible situation in every level.)

This game made me think a lot, feel a lot and fail a lot. Eventually, I succeeded in most of it and I enjoyed it very much.
Well done to everyone that helped to make it.

Go find it and play it, guys.

en.wikipedia.org/wiki/Braid_(video_game)

braid-game.com/‎

(Late Indie game review 1 of 2)